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Klein's Caverns, Animations

A set of character animations for Klein, the player character from my sophomore mobile game, Klein's Caverns. In it, the player rotates the screen to change the direction of gravity in the world, which opens up new opportunities for exploration and interaction.
Completed for my Video Game Development course (GDD 200) at University of Wisconsin-Stout, Spring 2019.

Idle

Idle

Run

Run

Pick-Axe Swing

Pick-Axe Swing

Jump #1, Initiate

Jump #1, Initiate

Jump #2, Mid-air and Falling

Jump #2, Mid-air and Falling

Jump #3, Landing

Jump #3, Landing